Charlemagne, also known as Charles the Great, (2 April 742 – 28 January 814), united the majority of western and central Europe in what became known as the Carolingian Empire, the first major empire in western Europe since the fall of the Western Roman Empire.
Charlemagne was the eldest son of Pepin the Short and Betrada of Laon. He became king in 768 following his farther’s death, initially as co-ruler with his brother Carloman I. Carloman’s sudden death in December 771 left Charlemagne as the sole ruler of the Frankish Kingdom. He followed in this father’s footsteps, protecting the Roman Catholic Church, conquering the Lombards, and campaigning against Muslim Spain and the Saxons. He was crowned “Emperor of the Romans” by Pope Leo III on Christmas Day of the year 800.
While Charlemagne was lauded throughout Europe and by the Pope as the true Romand Emperor, this created a schism with the Byzantine Empire (aka the Eastern Roman Empire), and was among the reasons for the split of Rome and Constantinople, creating what is now called the Catholic and East Orthodox churches.
Charlemagne was initially available as Crusader Reward from Season 1 of Kingdom vs Kingdom, later he was available in the Card King event.
Charlemagne is extremely good when attacking cities. His skill Pataum and his expertise Carolingian Renaissance make him a formidable City rally leader. However, that’s all he can do. It’s not very often that you find yourself attacking a city and even if you attack city there are alternatives who perform well in other areas as well. For a low spender or a F2P player he is not worth investing at all.
|Eagle of Jupiter|
|Rage Requirement: 1000|
Deal direct damage to a single target.
Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
|While on the map, all troops under this commander have a 10% chance to gain a shield when they are attacked. This shield lasts for 4 seconds and can take a large amount of damage.|
Direct Damage Factor: 500 / 600 / 700 / 800 / 1000
|When this commander initiates a Rally attack, increase the attack and defense of all rallied troops.|
Rallied Army Attack/Defense Bonus: 2% / 4% / 6% / 8% / 10%
|For every 10% reduction in his army’s strength, Charlemagne’s skill damage increases. When this army has been reduced to less than 70% strength, Charlemagne’s skill damage will be increased.|
Skill Damage Increase (Every 10%): 1% / 2% / 3% / 4% / 5%
Skill Damage When Attacking Cities Increase (Every 10%): 2% / 3% / 4% / 5% / 7%
Skill Damage Increases (Max): 3% / 6% / 9% / 12% / 15%
Skill Damage When Attacking Cities Increase (Max): 6% / 9% / 12% / 15% / 21%
|When attacking a city, 10% fewer of your troops will die, and instead will be severely wounded.|
Talent generated using Rok Talents.