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Genghis Khan Commander Guide: Skills, Talent Builds, Pairs

Genghis Khan
Others
CavalryVersatilitySkill

Genghis Khan, born Temüjin, was the founder of the largest contiguous empire in history – the Mongol Empire. His father, the head of a nomadic Mongol tribe, was killed by Tatars when Temüjin was only nine, and his family was abandoned by their clan.

Temüjin’s rise to power began soon after a shaman by the name of Kokochu declared that he had been chosen by the Eternal Blue Sky to rule the world. By 1206, he had united all of the fractured tribes living on the Mongol plains and assumed a new title, “Genghis Khan”, signifying his position as universal ruler.

Genghis Khan quickly embarked on a series of successful invasions into China and Central Asia. He was a brilliant military leader and shrewd politician, allowing him to consolidate the lands he conquered under Mongol leadership.

Genghis Khan died in 1227, after conquering the Western Xia dynasty. According to legend, his body was returned to Mongolia by a mounted funeral escort that killed anyone and anything that crossed their path on the way to their destination.

Once the burial was complete, the escort then stampeded over the burial grounds, planted trees to further conceal the site, and finally committed suicide to ensure that the secret would never be revealed.

Overview

Genghis Khan is a Legendary Commander in Rise of Kingdoms, who excels in leading Cavalry units and deals massive Skill damage. He was initially available from the Wheel of Fortune and later from the Card King event. Genghis Khan is one of the few Commanders in Rise of Kingdom that can be deemed as a must-have Commander in everyone’s arsenal.

Why is Genghis Khan so good?

  • High Single Target DPS
  • Requires less rage to cast Active Skill
  • Rage Regeneration
  • Expertise allows him to cast Active Skill twice

Genghis Khan Skills

Chosen One
Chosen One
Active Skill
Rage Requirement: 950
Attacks a single target, dealing massive damage (Damage Factor 800).
Upgrade Preview:
Direct Damage Factor: 800 / 1000 / 1200 / 1400 / 1700

This is a single target nuke with a Damage Factor that goes up to 1700. Now, this is a very high damage skill but the cherry on top is the 950 Rage Requirement, which means you will fire off your Active Skill faster than your opponent. Every Commander in Rise of Kingdoms with the exception of Edward requires 1000 Rage to use their Active Skill. If this isn’t enough, then the next skill will further reduce Rage Requirement

Cyclone of the Steppes
Cyclone of the Steppes
Passive Skill
Reduces the rage cost of abilities by 20 and increases cavalry march speed by 3%. When troops led by this commander are attacked, this march speed bonus will be lost, and troop march speed will be further reduced by 30%.
Upgrade Preview:
Rage Requirement Reduction: 20 / 40 / 60 / 80/ 100
Cavalry March Speed Bonus: 3% / 6% / 9% / 12% / 15%
March Speed Reduction: 30% / 25% / 20% / 15% / 10%

Make sure that you max this skill before you unlock the other skills or else you won’t be able to run away if things go south. When maxed, this skill will lower the Rage Requirement of your Active Skill to 850.

Nomadic Empire
Nomadic Empire
Passive Skill
While the army led by this commander is at more than 70% strength and contains only cavalry units, increases all damage dealt by 10%.
Upgrade Preview:
Damage Bonus: 10% / 15% / 20% / 25% / 30%

When you are above 70% HP, this skill is boost all sources of damage that Khan outputs i.e Normal Attack, Skill Damage and Counterattack damage.

Nomadic Empire
Military Lifestyle
Passive Skill
When the army led by this commander contains only cavalry units and has been reduced to less than 50% strength, increases skill damage dealt by 10% and grants an additional 5 rage when attacked.
Upgrade Preview:
Skill Damage Bonus: 10% / 15% / 20% / 25% / 30%
Rage Restored: 5 / 10 / 15 / 20 / 25

Khan’s only weakness is that when he falls below 70% but is still above 50% health, he only has his first two skills and his expertise to work with. But when he does fall below 50%, he gains a massive 30% boost to his Skill Damage. This skill is a watered-down version of the Nomadic Empire as it only boosts skill damage, however, this skill will also allow you to gain rage even faster.

Second to None
Second to None
New Skill
If the “Chosen One” skill is used while the army led by this commander contains only cavalry units, grants a 30% chance that the “Chosen One” skill (Level 5) can be used again instantly.

With such high rage regeneration and low rage requirement, Khan will use his active skill almost every 5 turns, which helps this Expertise proc even more frequently. This is why you need to max Khan, his single target damage is off the charts.

Genghis Khan Talent Build

 Genghis Khan

These are the best Talents for Genghis Khan:

  • Clarity
  • Rejuvenate
  • Disarm
  • Emblazoned Shield

Khan already has good rage manipulation skills but we take it to the next level with Rejuvenate. Now, you might be wondering why I didn’t for Feral Nature. That’s because Khan is rather squishy and needs some stats and extra utility to keep him safe, he can still be easily swarmed down but with Emblazoned Shield, you won’t be taking as much skill damage from AoE skill if you were not focused.

Genghis Khan Pairings

With the exception of Attila, Khan works with every Cavalry Commander. Here’s a list of commanders are exceptional when paired with Khan.

Saladin
Saladin
Chandragupta Maurya
Chandragupta

Minamoto
Frederick I
Frederick I
Yi Seong-Gye
Yi Seong-Gye

Cao Cao
Takeda Shingen
Takeda Shingen
William I
William I

Khan needs to be primary in order to take advantage of his low Rage Requirements but if you need extra defensive stats that the Support tree provides then Saladin can be used as the primary or if you need bonus damage then you can use Chandragupta Maurya as primary as his 1st skill will increase Khan’s Active Skill damage by 40% which is huge.

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