Guides

Rise of Kingdoms – Equipment Guide

Ever since their introduction, Equipment has proved to be essential in battles. 

When crafting equipment, always take into account the time it takes to build a piece of equipment and the stats that you get from it. It’s important that you get all the essential equipment for all 5 five of your available marches first. Then and only then start working towards the premium Legendary/Epic equipment. At the same time, you craft a piece of Legendary equipment, you can craft multiple lower-tier pieces of equipment, which in most cases provide you better stats than the one Legendary equipment that you crafted.

Overview of The Equipment System

Blacksmith

Unlocked at: City Hall Lv.16

Blacksmith Building allows you can forge/ dismantle equipment and craft/upgrade or dismantle materials that are used to forge equipment.

Materials

  • The Blacksmith allows you to produce 10 Materials every 3 hours.
  • You can have up to 5 Materials in the Production Queue. These materials once crafted need to be claimed manually.
  • There are currently 4 different Material types: Ebony, Iron Ore, Leather, and Animal Bone.
  • Materials have five quality: Normal, Advanced, Elite, Epic, and Legendary.
  • Four materials of the same quality and type can be combined to produce one material of higher quality. One higher quality material can be dismantled to produce 4 lower-quality materials of the same type.

Blueprints & Forging

  • 30 blueprint fragments can be combined to make one complete blueprint.
  • If you have the necessary materials, you can combine them with the blueprint to forge a piece of equipment.
  • Blueprints are consumed on use, so dismantling a piece of equipment won’t refund you the Blueprint used.
  • When forging equipment, there’s a chance to apply a buff to a talent of your choice. This buff will provide a 30% boost to the equipment’s attributes when a commander with the selected talent uses the equipment.
  • Dismantling equipment will refund you the Materials used to forge that equipment, however, in case of Legendary equipment, only 50% of the materials used are refunded to you.

We saw the Equipment system go through a major revamp in Update 1.0.37: “Geared Up” and the introduction of new items. In this guide, we’ll go through the updated Equipment System and look into all the available equipment for each troop type.

What’s Changed

Before we dive into the new equipment, let’s take a look at what changes were introduced.

Materials: Instead of 7 Materials, we now have 4 Materials. Lilith also adjusted the number of Materials required to forge certain Equipment.


Equipment - Ebony
Ebony

Equipment - Iron Ore
Iron Ore

Equipment - Iron Ore
Leather

Equipment - Animal Bone
Animal Bone

Equipment:  Certain Equipment got significant buffs which makes them viable again and this opens up opportunities for more equipment combinations. I am excluding Siege only equipment and Siege stats as they provide no value whatsoever.

Weapons

EquipmentPrevious AttributesCurrent Attributes
Equipment - Sharp Long
Sharp Longsword
Cavalry Defense +5%No Changes
Equipment - Vanguard Halberd
Vanguard Halberd
Cavalry Defense +5%
Cavalry Health +4%
No Changes
Equipment - Staff of the Lost
Staff of the Lost
Cavalry Defense +3%
Infantry Defense +5%
Archer Defense +5%
Cavalry Defense +3%
Infantry Defense +5%
Archer Defense +8%
Gatekeepers Shield
Gatekeepers Shield
Cavalry Health +5%
Infantry Health +5%
Experience Gain +3%
Cavalry Health +5%
Infantry Health +8%
Experience Gain +3%
Equipment - Blessed Blade
Blessed Blade
Infantry Health +4%
Archer Attack +4%
Damage to Barbarian +3%
Infantry Health +6%
Archer Attack +4%
Damage to Barbarian +3%
Sceptre of the Forest Guardian
Scepter of the Forest Guardian
Cavalry Attack +6%No Changes
Heart of the Saint
Heart of the Saint
Cavalry Defense +8%
Infantry Health +4%
Archer Health +6%
Cavalry Defense +13%
Infantry Health +4%
Archer Health +6%
Golden Age
Golden Age
Cavalry Attack +4%
Infantry Defense +6%
Archer Defense+8%
Cavalry Attack +4%
Infantry Defense +6%
Archer Defense+13%
Trial-of-the-Lost-Kingdom
Trial of the Lost Kingdom
Cavalry Defense +10%
Infantry Health +5%
Archer Attack +5%
Cavalry Defense +15%
Infantry Health +5%
Archer Attack +5%

Helms

EquipmentPrevious AttributesCurrent Attributes
Iron Helm
Iron Helm
Infantry Attack +3%No Changes
 Helm of Fear
Helm of Fear
Cavalry Attack +2%
Infantry Defense +2%
Damage to Barbarian +3%
Cavalry Attack +4%
Infantry Defense +2%
Damage to Barbarian +3%


Helm of the Phoenix
Infantry Health +2%
Archer Defense +2%
Damage to Barbarian +3%
Infantry Health +2%
Archer Defense +4%
Damage to Barbarian +3%


Expedition War Helm
Cavalry Defense +4%
Infantry Defense +2%
Experience Gain +3%
Cavalry Defense +6%
Infantry Defense +2%
Experience Gain +3%
Helm of the Forest Guardian
Mask of the Forest Guardian
Infantry Attack +4%No Changes
Abyssal Visage
Abyssal Visage
Cavalry Attack +4%
Infantry Attack +3%
Archer Attack +3%
Cavalry Attack +8%
Infantry Attack +3%
Archer Attack +3%
Revival Helm
Revival Helm
Infantry Defense +5%
Archer Defense +5%
Infantry Defense +5%
Archer Defense +7.5%

Chest

EquipmentPrevious AttributesCurrent Attributes
Chain Mail
Chain Mail
Archer Attack +3%No Changes
Milanese-Plate
Milanese Plate
Cavalry Defense +3%
Archer Attack +2%
Cavalry Defense +4%
Archer Attack +2%
 Infantry Breastplate
Infantry Breastplate
Cavalry Health +2%
Infantry Defense +2%
Damage to Barbarian +3%
Cavalry Health +2%
Infantry Defense +4%
Damage to Barbarian +3%
Commanders-Heavy-Armor
Commanders Heavy Armor
Infantry Attack +3%
Archer Health +3%
Experience Gain +3%
Infantry Attack +3%
Archer Health +6%
Experience Gain +3%
Dark-Lords-Blessing
Dark Lord Blessing
Cavalry Defense +5%
Archer Attack +5%
Cavalry Defense +8%
Archer Attack +5%

Robe of the Forest Guardian
Archer Attack +4%No Changes
Revival-Plate
Revival Plate
Cavalry Defense +5%
Archer Attack +5%
Cavalry Defense +5%
Archer Attack +7.5%
Quinns-Soul
Quinn’s Soul
Infantry Attack +4%
Archer Health +4%
Damage to Barbarian +5%
Infantry Attack +8%
Archer Health +4%
Damage to Barbarian +5%
The-Milky-Way
The Milky Way
Cavalry Health +6%
Archer Health +6%
Experience Gain +5%
Cavalry Health +6%
Archer Health +12%
Experience Gain +5%
Shadow-Legion-Retribution
Shadow Legion Retribution
Cavalry Attack +5%
Infantry Attack +5%
Archer Attack +5%
Cavalry Attack +12%
Infantry Attack +5%
Archer Attack +5%

Gloves

EquipmentPrevious AttributesCurrent Attributes
Cloth-Gloves
Cloth Gloves
Infantry Defense +2%No Changes
Leather-Gloves
Leather Gloves
Infantry Defense +1%
Archer Health +2%
Infantry Defense +1%
Archer Health +2.5%
Saint's Song
Saint’s Song
Cavalry Attack +2%
Archer Attack +1%
Experience Gain +3%
Cavalry Attack +2%
Archer Attack +4%
Experience Gain +3%
Windswept-Bracers
Windswept Bracers
Cavalry Health +2%
Infantry Health +1%
March Speed +3%
Cavalry Health +2.5%
Infantry Health +2.5%

March Speed +3%
Seth's Brutality
Seth’s Brutality
Infantry Defense +2%
Archer Defense +2%
Infantry Defense +5.5%
Archer Defense +2%
Damage to Barbarian +5%
Isets-Sufferance
Iset’s Sufferance
Cavalry Attack +3%
Cavalry Health +3%
No Changes
Revival-Gauntlets
Revival Gauntlets
Calvary Attack +3%
Infantry Attack +3%
Calvary Attack +3%
Infantry Attack +3%
Archer Attack +4.5%
Ian's Choice
Ian’s Choice
Archer Attack +8%
Experience Gain +5%
No Changes
Sacred Grips
Sacred Grips
Infantry Defense +5%
Archer Attack +5%
Infantry Defense +8%
Archer Attack +5%

Legs

EquipmentPrevious AttributesCurrent Attributes
Coarse Breeches
Coarse Breeches
Cavalry Attack +3%No Changes
Ranger Trousers
Ranger Trousers
Infantry Attack +2%
Archer Defense +2%
Damage to Barbarian +3%
Infantry Attack +4%
Archer Defense +2%
Damage to Barbarian +3%
Vanguard Greaves
Vanguard Greaves
Cavalry Attack +4%
Cavalry Health +1%
No Changes
Greaves of the Exile
Greaves of the Exile
Infantry Defense +3%
Archer Defense +3%
Experience Gain +3%
Infantry Defense +3%
Archer Defense +6%
Experience Gain +3%
Karuak's Humility
Karuak’s Humility
Cavalry Attack +5%
Infantry Health +5%
Cavalry Attack +5%
Infantry Health +8%
Gladiator
Gladiator
Cavalry Health +4%
Archer Defense +4%
Damage to Barbarian +5%
Cavalry Health +8%
Archer Defense +4%
Damage to Barbarian +5%
Ash of the Dawn
Ash of the dawn
Cavalry Health +5%
Infantry Health +5%
Experience Gain +5%
Cavalry Health +12%
Infantry Health +5%
Experience Gain +5%
Eternal Night
Eternal Night
Cavalry Defense +5%
Infantry Defense +5%
Archer Defense +5%
Cavalry Defense +5%
Infantry Defense +12%
Archer Defense +5%

Boots

EquipmentPrevious AttributesCurrent Attributes
Sturdy Boots
Sturdy Boots
Archer Defense +2%No Changes

Boots of Reverence
Infantry Attack +2%
Archer Defense +1%
Infantry Attack +2.5%
Archer Defense +1%
Edged Boots
Edged Boots
Cavalry Attack +1%
Archer Attack +1%
Damage to Barbarians +3%
Cavalry Attack +1%
Archer Attack +2.5%
Damage to Barbarians +3%
Windswept Boots
Windswept Boots
Cavalry Health +2%
Infantry Defense +1%
March Speed +3%
Cavalry Health +2.5%
Infantry Defense +2.5%

March Speed +3%
Shio's Return
Shio’s Return
Infantry Defense +5%
Archer Health +5%
Infantry Defense +8%
Archer Health +5%
Cloud Racers
Cloud Racers
Cavalry Attack +2%
Archer Health +2%
Cavalry Attack +5.5%
Archer Health +2%

What’s New

That was my initial reaction to “What’s New”. These are the new equipment that were introduced as part of the latest update. In the table below, you can find the new equipment and other relevant information. Once again, I am excluding Siege only Equipment from this list. 

New Equipment in Rise of Kingdoms

EquipmentRaritySlotAttributesSet (if any)
Dragon's Breath Bow
Dragon’s Breath Bow
LegendaryWeaponArcher Defense +20%
Infantry Health +5%
Cavalry Health +5%
Dragon’s Breath

Shield of the Eternal Empire
Shield of Eternal Empire
LegendaryWeaponInfantry Attack +20%
Cavalry Attack +5%
Archer Attack +5%
Eternal Empire
Rifle of the Hellish Wasteland
Rifle of the Hellish Wasteland
LegendaryWeaponCavalry Attack +20%
Infantry Health +5%
Archer Attack +5%
Hellish Wasteland
Sakura Fubuki
Sakura Fubuki
EpicWeaponInfantry Attack +13%
Cavalry Health +6%
Archer Attack +4%
Blazing Axe
Blazing Axe
EliteWeaponCavalry Attack +8%
Archer Attack +5%
Infantry Attack +3%

War Helm of the Hellish Wasteland
War Helm of the Hellish Wasteland
LegendaryHelmCavalry Defense +11%
Infantry Attack +4%
Archer Defense +3%
Hellish Wasteland
Gold Helm of the Eternal Empire
Gold Helm of the Eternal Empire
LegendaryHelmInfantry Defense +11%
Archer Health +4%
Cavalry Health +3%
Eternal Empire
Dragon's Breath Helm
Dragon’s Breath Helm
LegendaryHelmArcher Attack +11%
Cavalry Attack +3%
Infantry Defense +4%
Dragon’s Breath
Witch's Lineage
Witch’s Lineage
EpicHelmInfantry Attack +8%
Cavalry Attack +3%
Archer Defense +3%
Windswept War Helm
Windswept War Helm
EliteHelmInfantry Attack +4.5%
Cavalry Attack +4.5%
March Speed +3%
Windswept

Heavy Armor of the Hellish Wasteland
Heavy Armor of the Hellish Wasteland
LegendaryChestCavalry Health +11%
Infantry Attack +5%
Hellish Wasteland
Plate of Eternal Empire
Plate of Eternal Empire
LegendaryChestInfantry Attack +11%
Archer Defense +5%
Eternal Empire
Dragon's Breath Plate
Dragon’s Breath Plate
LegendaryChestArcher Health +11%
Cavalry Defense +5%
Dragon’s Breath
Hope Cloak
Hope Cloak
LegendaryChestInfantry Defense +12%
Cavalry Defense +5%
Archer Defense +5%

Windswept Breastplate
EliteChestInfantry Defense +4.5%
Cavalry Defense +4.5%
March Speed +3%
Windswept
Armband of the Hellish Wasteland
Armband of the Hellish Wasteland
LegendaryGlovesCavalry Defense +7.5%
Archer Health +3%
Hellish Wasteland
Vambrace of the Eternal Empire
Vambrace of the Eternal Empire
LegendaryGlovesInfantry Defense +7.5%
Cavalry Attack
+3%
Eternal Empire
Dragon's Breath Vambraces
Dragon’s Breath Vambraces
LegendaryGlovesArcher Attack +7.5%
Infantry Attack +3%
Dragon’s Breath
Navar's Control
Navar’s Control
LegendaryGlovesCavalry Health +8%
Calvin's Hand
Calvin’s Hand
EliteGlovesInfantry Attack +4%
Infantry Health +1%
Archer Attack +1%
Bronze Bracers
Bronze Bracers
AdvancedGlovesCavalry Defense +2.5%
Infantry Health +1%
Damage to Barb +3%
Tassets of the Hellish Wasteland
Tassets of the Hellish Wasteland
LegendaryLegsCavalry Attack +11%
Infantry Defense +5%
Hellish Wasteland
Greaves of the Eternal Empire
Greaves of the Eternal Empire
LegendaryLegsInfantry Attack +11%
Archer Defense +5%
Eternal Empire

Dragon's Breath Tassets
Dragon’s Breath Tassets
LegendaryLegsArcher Attack +11%
Cavalry Attack +5%
Dragon’s Breath
Cape of the War God
Cape of the War God
LegendaryLegsArcher Attack +12%
Cavalry Attack +5%
Infantry Attack +5%
Revival Greaves
Revival Greaves
EpicLegsArcher Defense +7.5%
Cavalry Attack +5%
Revival
Fanatic's Tassets
Fanatic’s Tassets
EpicLegsArcher Defense +8%
Cavalry Defense +5%

Sentry Breeches
EliteLegsInfantry Attack +6%
Archer Attack +3%
Cavalry Defense +1%
Boots of the Hellish Wasteland
Boots of the Hellish Wasteland
LegendaryBootsCavalry Health +7.5%
Archer Attack +3%
Hellish Wasteland
Sturdy Boots of the Eternal Empire
Sturdy Boots of the Eternal Empire
LegendaryBootsInfantry Defense +7.5%
Cavalry Defense +3%
Eternal Empire
Dragon's Breath Boots
Dragon’s Breath Boots
LegendaryBootsArcher Defense +7.5%
Infantry Defense +3%
Dragon’s Breath

Mountain Crushers
Mountain Crushers
LegendaryBootsCavalry Attack +8%
Archer Attack +5%
Commander's Boots
Commander’s Boots
LegendaryBootsArcher Attack +8%
Experience Gain +5%
Frost Treads
Frost Treads
EpicBootsInfantry Defense +5.5%
Damage to Barb +5%

Flame Treads
EpicBootsArcher Health +5.5%
Cavalry Attack +3%
The Scarlet Hounds
The Scarlet Hounds
EliteBootsInfantry Health +4%
Experience Gain +3%
Ring of Doom
Ring of Doom
LegendaryAccessoriesNormal Attacks have 10%
chance to increase
damage by 50% for 2 secs.
Can trigger once every 5 secs.
Greatest Glory
Greatest Glory
LegendaryAccessoriesNormal Attack +5%

Horn of Fury
Horn of Fury
LegendaryAccessoriesNormal attacks have 30%
chance to restore 50 Rage
Vengeance
Vengeance
LegendaryAccessoriesCounterattack +8%
Crimson Ring
Crimson Ring
EpicAccessoriesExperience Gain +15%
Call of the Loyal
Call of the Loyal
EliteAccessoriesMarch Speed +5%

Sets

Set2 Piece Bonus4 Piece Bonus6 Piece Bonus
Hellish WastelandTroop Health +3%Counterattack Damage +3%Cavalry Defense +5%
Eternal EmpireTroop Defense +3%March Speed +10%Infantry Attack +5%
Dragon’s BreathTroop Attack +3%Skill Damage +3%Archer Health +5%
RevivalTroop Attack +3%Troop Defense +3%
WindsweptTroop Attack +2%March Speed +4%
VanguardCavalry Attack +2%

Equipment Chest

You can now obtain Equipment Blueprint Fragments and Materials from the Equipment Chest in Tavern. They require keys to open which can be obtained from certain Events and from the Blacksmith Quests.

Equipment Chest
RewardProbability
Legendary Blueprint Fragments0.7%
Epic Blueprint Fragments6.3%
Elite Blueprint Fragments7.5%
Advanced Blueprint Fragments17.2%
Normal Blueprint Fragments33.8%
Equipment Materials34.5%

VIP Shop

Material Choice Chests and Blueprint Fragment Chests can now be purchased from the VIP Shop.

ItemCost per itemTotal Quantity
Level 1 Material Choice Chest10,000 Food50
Level 4 Cavalry Random Equipment Chest240 gems24
Level 3 Material Choice Chest150 gems15
Level 4 Infantry Random Equipment Chest240 gems24
Level 4 Material Choice Chest600 gems15
Level 4 Archer Random Equipment Chest240 gems24
Level 5 Cavalry Random Equipment Chest1500 gems7
Level 5 Infantry Random Equipment Chest1500 gems7
Level 5 Archer Random Equipment Chest1500 gems7

Recommended Equipment

Before we explore the best available equipment, let me just say that if you’re a Free to Play or Low Spender, stick with Epic equipment, do not go for Legendary equipment. Not only they are insanely expensive but you don’t get full materials refund when you dismantle them. Right now, the best Legendary equipment are the Legendary Sets for each troop type but we all know that the OP Level 50 Equipment are lurking in the shadows, waiting for the right time to be released. So, don’t bother, let the big guys enjoy those stats.

Archer Equipment

Slot >WeaponHelmChestGlovesLegsBoots
EquipmentEquipment - Staff of the LostHelm of the PhoenixCommanders-Heavy-ArmorSaint's SongGreaves of the ExileEdged Boots
Archer StatsDefense +8%Defense +4%Health +6%Attack +4%Defense +6%Attack +2.5%

Total Defense: 18%
Total Health: 6%
Total Attack: 6.5%

This is one of the best starter equipment build out there and the reason behind that is the high amount of defensive stats that you can get from it from a minimal amount of materials. I’ll admit that Defense isn’t the best stat that you can get for Archers but, the high defense will allow you to stay longer in fights, this isn’t that helpful if you’re using a DPS commander like Yi Seong-Gye, Kusonoki or Edward as you want more damage to go with them but if you’re using a utility commander like say, El Cid (even at 5-1-1-1) or Hermann, this build will allow you to debuff your enemies for a longer period of time, allowing your Alliance mates or your other better marches to deal significant damage to the enemy before your march goes down. Another reason for using this build is that the blueprints for these equipment as abundant, meaning you can continue to reroll till u get the Archer Talent buff for 30% extra stats. Eventually, you will want to transition to the build below.

EquipmentGolden AgeRevival HelmRevival-PlateRevival-GauntletsRevival Greaves
Archer StatsDefense+13%Defense +7.5%Attack +7.5%Attack +4.5%Defense +7.5% Health 5.5%

Total Defense: 28%
Total Health: 5.5%
Total Attack: 12%

Revival Set Bonus:

  • Troop Attack +3%
  • Troop Defense +3%

Since Lilith introduced multiple ways to obtain Revival Set, it won’t be hard to get your hands on one of these unlike before. On top of all that, materials are easy to get now, so there is no reason not to build it when you’re transitioning into the late game. Remember to dismantle your previous set of equipment to get the materials back and use them on this set of equipment.

Cavalry

EquipmentEquipment - Vanguard HalberdWindswept War HelmWindswept-BracersVanguard GreavesWindswept Boots
Cavalry StatsDefense +5%
Health +4%
Attack +4.5%
Speed +3%
Defense +4.5%
Speed +3%
Health +2.5%
Speed +3%
Attack +4%
Health +1%
Health 2.5%
Speed +3%

Total Defense: 9.5%
Total Health: 9%
Total Attack: 8.5%
Total March Speed: 12%

Set Bonus:
Attack: 4%
March Speed: 4%

This build not only provides the best stats for Cavalry early on but it also adds a good amount of march speed. This set is suitable for PvP early on but it also transitions into an equally good build for PvE in the late game, like long-distance fort rallies for example. Once you have enough materials for the next tier of equipment, dismantle these and forge the ones below.

EquipmentSceptre of the Forest GuardianAbyssal VisageDark-Lords-BlessingIsets-SufferanceGladiatorCloud Racers
Cavalry StatsDefense +13%Attack +8%Defense +8%Attack +3%
Health +3%
Health +8% Attack +5.5%

Total Defense: 21%
Total Health: 11%
Total Attack: 16.5%

Infantry

EquipmentGatekeepers ShieldWindswept War HelmCalvin's HandThe Scarlet Hounds
Infantry Stats Health +8%Attack +4.5%
Speed +3%
Defense +4.5%
Speed +3%
Attack +4%
Health +1%
Attack +6%Health +4%

Total Defense: 4.5%
Total Health: 13%
Total Attack: 14.5%
Total March Speed: 6%

Set Bonus:
Attack: 2%

Not a big fan of this build but the lack of alternatives makes it the only usable starter build for Infantry. This would be a perfect build if it traded attack for more defense but it is what it is.

EquipmentSakura FubukiWitch's Lineage Quinns-SoulSeth's BrutalityKaruak's HumilityFrost Treads
Infantry StatsAttack +13%Attack +8%Attack +8%Defense +5.5%Health +8%Defense +5.5%

Total Defense: 11%
Total Health: 8%
Total Attack: 29%

The same problem as before and the trend continues to the Legendary set as well. The only benefit of having more attack than defense and health is that Cavalry can’t ignore Infantry in the open field.

This is a bonus, Legendary Infantry set “Eternal Empire” for Garrison is inferior compared to the regular non-set Legendary but you still want to mix and match to get the most out of it.

EquipmentShield of the Eternal EmpireGold Helm of the Eternal EmpireHope CloakSacred GripsEternal NightShio's Return
Infantry StatsAttack +20%Defense +11%Defense +12%Defense +8%Defense +12%Defense +8%

Total Defense: 51%
Total Attack: 20%
Set Bonus:
Troop Defense: +3%

The best part about choosing this build is that these equipment provide more stats for the other troop type than the Eternal Empire set. So, if you were to use Yi Sun-Shin or Theodora with Mixed Troops to defend then this will give you better value than the Empire set.

Conclusion

It’s too early to tell how these changes will impact the game. If you’re worried about big players running after you with maxed Legendary, then don’t be. It’ll take a while even for them to fully max them out.

This is a rather long post, and if you made it this far then I hope that it was helpful to you. That’s it for this guide. If you have any questions, feel free to leave a comment or hit me up on Reddit.

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